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===Non-craftable Medicines=== These healing drugs are used in some situations, but are otherwise uncraftable. {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" ! scope="col" style='width:150px; background-color:#FFDD66;'|Name ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|How to get ! scope="col" style='background-color:#FFDD66;'|Treatment for ! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description ! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate ! scope="col" style='background-color:#FFDD66;'|Overdose Threshold ! scope="col" style='background-color:#FFDD66;'|Addiction Points |- !style='background-color:#FFEE88;'|{{anchor|Changeling Adrenaline}}Changeling Adrenaline<span style="color:#C1151D;background-color:white">▮</span> |[[Changeling|Changelings]] |Stun |Makes you immune to sleep and damage slowdown. Reduces stun times by typically around 30% (depends) and heals 10 {{TGMEDSTAM}} per tick. Can make you [[Status_Effects#Dizziness|dizzy]] and [[Status_Effects#Jitteriness|jittery]]. If stamcrit, sets {{TGMEDSTAM}} to 90 and self-purges 1 unit.<br>If overdosed it will deal 1 {{TGMEDTOX}} per tick. A changeling using the [[Changeling#Adrenaline_Sacs|Adrenaline Sacs]] ability will inject 4u of this. |0.4 units per tick |30 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Changeling Haste}}Changeling Haste<span style="color:#AE151D;background-color:white">▮</span> ||[[Changeling|Changelings]] |Speed |Increases your speed to the maximum possible in most cases. A changeling using the [[Changeling#Adrenaline_Sacs|Adrenaline Sacs]] ability will inject 2u of this. Deals 2 {{TGMEDTOX}} per tick. |1 unit per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Omnizine}}Omnizine<span style="color:#DCDCDC;background-color:white">▮</span> |{{RecursiveChem/Omnizine}} |{{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} |Heals 0.5 {{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} per tick. If overdosed it will deal 1 {{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} per tick. |0.1 units per tick |30 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Protozine}}Protozine<span style="color:#DCDCDC;background-color:white">▮</span> |{{RecursiveChem/Geyser}} |{{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} |Heals 0.2 {{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} per tick. If overdosed it will deal 1 {{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} per tick. A weaker [[#Omnizine|omnizine]], but can be used in [[#Strange_Reagent|Strange Reagent]] crafting. |0.1 units per tick |30 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Godblood}}Godblood<span style="color:#DCDCDC;background-color:white">▮</span> |{{RecursiveChem/Godblood}} |{{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} |This is Omnizine with 5 times higher overdose threshold. Just like Omnizine, heals 0.5 {{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} per tick. If overdosed it will deal 1 {{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} per tick, but that's not really a concern. |0.1 units per tick |150 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Honey}}Honey<span style="color:#A98307;background-color:white">▮</span> |{{RecursiveChem/Honey}} |{{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} |55% chance to heal 1 {{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} per tick. Metabolizes very quickly and adds 3u sugar to your system. |1 unit per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Earthsblood}}Earthsblood<span style="color:#FFAF00;background-color:white">▮</span> |{{RecursiveChem/Earthsblood}} |{{TGMEDBRUTE}}, {{TGMEDBURN}}, {{TGMEDTOX}} and {{TGMEDOXY}} |The first 25 cycles, each tick heals 1 {{TGMEDBRUTE}}, 1 {{TGMEDBURN}}, 0.5 {{TGMEDOXY}}, 0.5 {{TGMEDTOX}}, and 0.5 {{TGMEDSTAM}} while dealing 1 {{BRAIN}} (up to max 150). Cycle 26 and onwards, each tick heals 5 {{TGMEDBRUTE}}, 5 {{TGMEDBURN}}, 3 {{TGMEDOXY}}, 3 {{TGMEDTOX}} and 3 {{TGMEDSTAM}} while dealing 2 {{BRAIN}} (up to max 150) and giving you [[Status_Effects#Jitteriness|jitteriness]] and [[Status_Effects#Drugginess|drugginess]] (your character might say some special messages as well!). You will be unable to directly hurt anyone via most means while it's in your body (this effect is identical to that of [[#Pax|Pax]]). Overdosing causes [[Status_Effects#Hallucinations|hallucinations]], deals no damage before cycle 26, a net of 1 {{TGMEDTOX}} per tick from cycles 26 to 100 and a net of 3 {{TGMEDTOX}} per tick after cycle 100. Overdosing also gives you the [[Guide_to_Traumas#Severe_Prefix|severe]] traumatic non-violence [[Guide_to_Traumas|brain trauma]] ([[Surgery#Brain_Surgery|brain surgery]] level). The trauma does not go away until cured. |0.4 units per tick (static) |25 Units |hallucinogens(14 points) |- !style='background-color:#FFEE88;'|{{anchor|Silibinin}}Silibinin<span style="color:#FFFFD0;background-color:white">▮</span> |{{RecursiveChem/Silibinin}} |Liver damage |Each tick heals 2 [[Guide_to_medicine#Organ_table|liver]] damage. |0.6 units per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Polypyrylium Oligomers}}Polypyrylium Oligomers<span style="color:#9423FF;background-color:white">▮</span> |{{RecursiveChem/Polypyrylium_Oligomers}} |Lung damage |A purple mixture of short polyelectrolyte chains not easily synthesized in the laboratory. Each tick heals 0.25 [[Guide_to_medicine#Organ_table|lung]] damage and 0.35 {{TGMEDBRUTE}}. Will color hair and beard purple from [[#Touch|touch]] or [[#Vapor|vapor]]. Overdose deals 0.25 lung damage. |0.1 units per tick |50 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Mitogen_Metabolism_Factor}}Mitogen Metabolism Factor<span style="color:#FFBE00;background-color:white">▮</span> |Eating [[#Probital|Probital]] |{{TGMEDBRUTE}} |If this enzyme exists as a [[#Catalysts|catalyst]] in your body (at least 0.5u), any [[Guide_to_food|food]] you eat turns into [[Guide_to_food#Peptides|healing peptides]], which heal {{TGMEDBRUTE}} and some {{TGMEDBURN}}. If overdosed the metabolism changes to 0.8 units per tick and makes you vomit with a chance of 13% every second the medicine is in a body. |0.025 units per tick |10 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Oxalizid}}{{anchor|Musiver}}Musiver<span style="color:#DFD54E;background-color:white">▮</span> |Injecting [[#Syriniver|Syriniver]] |{{TGMEDTOX}} |Heals 1.5 {{TGMEDTOX}} per tick while purging 0.2u reagents and dealing 0.1 liver damage (1/8 as much as liver damage as [[#Syriniver|Syriniver]]). If overdosed causes muscle weakness, high liver damage and [[Status_Effects#Disgust|disgust]]. |0.1 units per tick |25u |N/A |- !style='background-color:#FFEE88;'|{{anchor|Muscle Stimulant}}Muscle Stimulant<span style="color:#C8A5DC;background-color:white">▮</span> |Strange seeds |Slowdown |Makes you ignore slowdowns from being hurt. |0.4 units per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Cordiolis Hepatico}}Cordiolis Hepatico<span style="color:#C8A5DC;background-color:white">▮</span> |Strange seeds, Abductor's operating table injects this too |Heart and liver failure |Removes the need for heart and liver. |0.4 units per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Stimulantschem}}Stimulants<span style="color:#78008C;background-color:white">▮</span> |[[Syndicate_Items#Stimpack|Syndicate uplink]] |Stun |Increases movement speed a lot. Reduces stun times by around 90% or less (depends). Recovers 5 {{TGMEDSTAM}} per tick. Will heal 1 of each damage type if health is between 0 and 50. If overdosed has 33% chance per tick to deal 2.5 {{TGMEDSTAM}}, 1 {{TGMEDTOX}} and cause loss of breath. Also prevents the [[Status_Effects#Knockdown|knockdown]] from [[Security_items#Stun_Baton|stunbatons]] [[File:StunBaton.gif]] (including [[Makeshift_weapons#Stunprod|stunprods]] [[File:Stunprod.png]]). Can be bought with [[Syndicate_Items#Stimpack|syndicate uplink]]. |0.2 units per tick |60 Units |Stimulant(4 points) |- !style='background-color:#FFEE88;'|{{anchor|Syndicate Nanites}}{{anchor|Restorative Nanites}}Restorative Nanites<span style="color:#78008C;background-color:white">▮</span> |[[Syndicate_items#Syndicate_Cyborg|Syndicate medical cyborgs]] |All damage types |Each tick heals 5 {{TGMEDBRUTE}}/{{TGMEDBURN}}/{{TGMEDTOX}}, 15 {{TGMEDOXY}} and 15 brain. If overdosed this very quickly purges itself and causes random vomiting. Only available to [[Syndicate_items#Syndicate_Cyborg|Syndicate medical cyborgs]]. |0.4 units per tick |30 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Synaphydramine}}Synaphydramine<span style="color:#EC536D;background-color:white">▮</span> |Viruses |Drowsiness, Hallucinations, Histamine |Reduces drowsiness, caps and reduces the frequency of hallucinations, quickly {{PURGE}}s [[#Mindbreaker_Toxin|Mindbreaker Toxin]] and [[#Histamine|Histamine]] from the body. Automatically generated by a [[Infections|virus]] with Mind Restoration as a symptom. |0.4 units per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Adminordrazine}}Adminordrazine<span style="color:#E0BB00;background-color:white">▮</span> |Wizard Events, Admin Chicanery, Mayhem In A Bottle. |Everything |When injected into a person, it heals almost everything instantly. When used on a hydroponics tray, it cures all ailments and has a high chance of triggering a mutation. |0.5 units per tick |N/A |N/A |- |} </onlyinclude>
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