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== Bitrunning Tech == Bitrunning tech disks can be purchased from the NexaCache vendor for NexaPoints('''TM'''), and give your bitrunning avatar additional items or abilities when entering a domain. Disks have multiple options for the item or ability received, which is selected by using the disk in-hand prior to entering a domain - This is a one-time choice, so be sure you want that pizza box! Disks are split into two types: # Gear disks. These give a weapon or utility item. Items tend to be situational, with some being functionally useless and others trivializing specific domains. # Program Disks. These give you magic powers, accessible through action buttons. Abilities tend to be generally useful in all domains, at the cost of having short cooldowns on use. Each category is split into three tiers, with higher tiers giving theoretically stronger items and having higher NexaPoint('''TM''') costs. Disks can either be delivered through the cargo shuttle, or pod-dropped immediately for an additional cost. Multiple disks can be brought into a domain - All disks in your backpack are loaded when you enter. Items spawn in your hands, or at your feet if you run out of hands. Importantly, multiple copies of the '''same''' disk and choice cannot be brought in - no stacking pizza boxes!. {| class="wikitable mw-collapsible" |+ !Disk !Cost (NexaPoints('''TM''')) !Contents !Notes |- |Bitrunning Gear: Basic |487 |Medbeam Gun, Infinite Pizza Box, Single brick of C4 |Medbeam gun is good for domains with large amounts of weaker enemies, as it lets you avoid the war of attrition that having limited medical supplies would cause. Infinite Pizza Box is surprisingly viable - The healing from eating is slow, but it's a source of healing you don't need outside help to apply. Don't get smart ideas with the C4 - Almost all walls in a domain are either indestructible, or only lead to more walls. |- |Bitrunning Gear: Complex |812 |Chainsaw, Automatic Pistol, Hardlight Sword |The hardlight sword has the same high base damage as the Space Ninja's katana, but with no chance to block. |- |Bitrunning Gear: Advanced |1300 |Tesla Cannon, Double-bladed E-Sword, The Stinger |Tesla Cannon is largely a meme, with a high magazine but little-to-no damage. D-sword makes any fight with enemies that use lasers free, as it always reflects. The Stinger is the sword from the 'Bees' Syndie-Kit Special bundle. It attacks faster than a normal sword and has low damage, but injects bee venom with each hit. |- |Bitrunning PKA Mods: Simple |487 |Range Increase, Damage Increase, Cooldown Increase, Damaging AOE, Human Passthrough |Functionally identical to the kits miners can buy. Largely useless, given that every domain that gives you a PKA also gives you three each of the range, damage, and cooldown mods, but might be helpful if you have multiple bitrunners. |- |Bitrunning PKA Mods: Premium |1040 |Repeater Cooldown, Lifesteal Crystal, Resonator Blasts, Bounty Hunter kit, Pressure Mod |Decently useful across the board, with the exception of the pressure mod - It's the traitor-exclusive mod that removes the penalty from being in a pressurized environment, and all sims with PKAs take place in lavaland with low enough pressure to not affect damage, and the bounty hunter kit, which only gives a bonus to damage AFTER you've killed the boss of the sim. |- |Bitrunning Crusher Mods: Simple |487 |Watcher Wing, Magmawing Watcher Wing, Legion Skull, Wolf Ear |All good choices, if you plan on crushing a megafauna. The wolf ear gives you the best movement buff possible if you can consistently land hits, while the skull is good for DPS |- |Bitrunning Crusher Mods: Premium |1040 |Icewing Watcher Wing, Colossus Blaster Tubes, Blooddrunk Miner Eye, Ash Drake Tail Spike, Bubblegum Demon Claws, Heirophant Vortex Talisman, Ice Demon Cube |Several busted choices. Ice Demon Cube is a guaranteed freeze on popping a mark, demon claws is strong healing, the watcher wing gives a solid delay to any incoming attacks from the enemy. You really can't go wrong here. |- |Bitrunning Program: Basic |487 |Conjure Cheese, Basic Heal |As above, Basic Heal is good for domains with large amounts of weaker enemies. Conjure Cheese is also an OK, if slow, source of healing from eating. You're better off not, though. |- |Bitrunning Program: Complex |974 |Fireball, Lightning Bolt, Forcewall |Fireball is, par-none, the best ability to get if you're worried about Space Police. On top of the damage, it knocks down and flashes anyone hit. Forcewall is good for breaking chases if you need to heal - NPC enemies can and will stop chasing you if you break line of sight long enough. |- |Bitrunning Program: Elite |1625 |Shapeshift: Dragon, Shapeshift: Polar Bear |Both are largely only good for fighting Space Police - NPCs will always land their melee hits on you when in range, so tanking isn't a great plan, and both forms are slow. |} Also available are Gimmick Disks, which function identically but offer a selection of more specialized items. Most of these are for fun, with little actual benefit. {| class="wikitable" |+ !Disk !Cost (NexaPoints('''TM''')) !Contents !Notes |- |Dungeon Gimmick: Alchemist |812 |Plague Doctor suit, two bottles of basic chemicals, one bottle of random chemical |The basic chemicals are randomly chosen from the full list of what can be dispensed from a chem dispenser, as well as lead acetate, liquid gibs, nutriment, or coffee. The random chemical is unlabelled, and is fully random, similar to maint pills. You get between 20u and 50u of it. |- |Dungeon Gimmick: Rogue |812 |Black clothing, a cape and eyepatch, a fanny pack, and a combat knife |Ow the edge |- |Dungeon Gimmick: Healer |812 |Singer clothing, a surgery medkit, a can of bee larva, a dropper, and a rod of asclepius |Only useful if you have teammates - The Rod makes you a pacifist. The bee larva have honey in them, good for minor healing or splashing on someone to speed up surgery. |- |Dungeon Gimmick: Wizard |812 |FAKE wizard robes, FAKE wizard hat, Chuuni eyepatch, a staff, a non-magic eightball, a pack of weed rollies, and a box of matches. You also know the Untie Digi-Shoes and Digi-Smoke Cloud spells |Dude weed. Untie Shoes ''might'' help against space police, but this one is mostly a dud. |- |Sports Gimmick: Boxer |487 |Boxing short, Evil Boxing gloves, a carton and a glass of protein blend drink |Evil Boxing is funny against other players. Not amazing otherwise. |- |Sports Gimmick: Skater |487 |Wheeley-Heeleys, a skateboard, a t-shirt, a hat, sneakers, and an energy drink |Wheeley-Heeleys are technically the fastest permanent movespeed upgrade you can get while bitrunning... As long as you don't run into anything. |- |Sports Gimmick: Archer |487 |A kimono and sandals, a longbow, and a quiver full of blazing arrows |Surprisingly ok damage, especially against other human enemies. |- |Sports Gimmick: Fisher |487 |Fishing clothing, a fishing toolbox, a can of premium bait, a lead battery, a bottle of beer, and an improvised explosive |The IED is a neat add, but otherwise the only thing you're getting here that you can't get on Breeze Bay is the bait. |- |Sports Gimmick: Gamer |487 |Black suit, black shoes, black gloves, sunglasses, an energy drink, and a laptop |The laptop has both the arcade and mafia programs installed. |}
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