Heretic/Paths
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This subpage is for Heretic paths only. |
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Ash Path
Research tree for Ash Path.
| Файл:Ash blade.gif Ash Path Файл:Ash blade.gif | |
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| "The Path of Ash revolves around fire, mobility and brutal crowd control against opponents. Play this path if you are new to Heretic, or really enjoy hit and run playstyles." | |
| Main Knowledge | Description |
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Файл:Ash blade.gif |
An opening to Ash path. Allows you to transmute a match and a knife into an Ashen Blade. You can only create two at a time. |
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Grants you Ashen Passage, a spell that lets you phase out of reality, allowing you to traverse a short distance, passing though any walls. | |
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Файл:Volcano blast.gif |
Grants you Volcano Blast, a spell that - after a short charge - fires off a beam of energy at a nearby enemy, setting them on fire and burning them. |
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Файл:Ash robe.png |
Allows you to transmute a table (or a suit), a mask and a match to create a Scorched Mantle. |
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Файл:Mask of Madness.png |
Allows you to transmute any mask, four candles, a stun baton, and a liver to create a Mask of Madness. |
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Файл:Ash blade.gif |
Your blade now lights enemies ablaze on attack. |
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Grants you Nightwatcher's Rebirth, a spell that extinguishes you and burns all nearby heathens who are currently on fire, healing you for every victim afflicted. If any victims afflicted are in critical condition, they will also instantly die. | |
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The ascension ritual of the Path of Ash. Bring 3 burning or husked corpses to a transmutation rune to complete the ritual. | |
Moon Path
Research tree for Moon Path.
| Файл:Moon Blade.gif Moon Path Файл:Moon Blade.gif | |
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| "The Path of Moon revolves around sanity, sowing confusion and discord, and skirting the conventional rules of combat. Play this path if you are already experienced with Heretic and want to try something highly unconventional, or simply if you desire to play a pacifist Heretic (Yes, really!)." | |
| Main Knowledge | Description |
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Файл:Moon Blade.gif |
An opening to Moon path. Allows you to transmute 2 sheets of glass and a knife into an Lunar Blade. You can only create two at a time. |
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Файл:Mindgate.png |
Grants you Mind Gate, a spell which mutes, deafens, blinds, inflicts hallucinations, confusion, OXY and BRAIN damage to its target over 10 seconds. The caster takes 20 BRAIN damage per use. |
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Allows you to transmute 2 sheets of glass, a heart and a tie to create a Moonlight Amulet. | |
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Файл:Moon robe.png |
Allows you to transmute a table (or a suit), a mask and two sheets of glass to create a Resplendant Regalia. |
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Файл:Moon Parade.png |
Grants you Lunar Parade, a spell that - after a short charge - sends a carnival forward when hitting someone they are forced to join the parade and suffer hallucinations. |
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Файл:Moon Blade.gif |
Your blade now deals BRAIN damage, causes random hallucinations and does sanity damage. Deals more BRAIN damage if your victim is insane or unconscious. |
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Файл:Moon Ringleader.gif |
Grants you Ringleaders Rise, an AoE spell that deals more BRAIN damage the lower the sanity of everyone in the AoE and causes hallucinations, with those who have less sanity getting more. |
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The ascension ritual of the Path of Moon. Bring 3 corpses with more than 50 BRAIN damage to a transmutation rune to complete the ritual. | |
Lock Path
Research tree for Lock Path.
| Файл:Key blade.png Lock Path Файл:Key blade.png | |
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| "The Path of Lock revolves around access, area denial, theft and gadgets. Pick this path if you want a less confrontational playstyle and more interested in being a slippery rat." | |
| Main Knowledge | Description |
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Файл:Key blade.png |
An opening to Lock path. Allows you to transmute a knife and a crowbar into a Key Blade. You can only create two at a time. |
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Allows you to transmute a wallet, an iron rod, and an ID card to create an Eldritch Card. | |
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Файл:Heretic Handbook.gif |
Allows you to transmute a crayon, a wooden plank, and a multitool to create a Labyrinth Handbook. |
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Файл:Lock robe.png |
Allows you to transmute a table (or a suit), a mask and a crowbar to create a Shifting Guise. |
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Файл:Burglar's Finesse.png |
Grants you Burglar's Finesse, a single-target spell that puts a random item from the victims backpack into your hand. |
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Файл:Key blade.png |
Your blade has a chance to cause a weeping avulsion on attack. |
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Файл:Ninja Cloak.png |
Gives you a spell that makes you transparent and not dense. Cannot be used near living sentient beings. |
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The ascension ritual of the Path of Lock. Bring 3 corpses without organs in their torso to a transmutation rune to complete the ritual. When completed, you gain the ability to transform into empowered eldritch creatures and your keyblades will become even deadlier. | |
Flesh Path
Research tree for Flesh Path.
| Файл:Flesh blade.gif Flesh Path Файл:Flesh blade.gif | |
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| "The Path of Flesh revolves around summoning ghouls and monstrosities to do your bidding. Pick this path if you enjoy the fantasy of being a necromancer commanding legions of allies." | |
| Main Knowledge | Description |
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Файл:Flesh blade.gif |
An opening to Flesh path. Allows you to transmute a knife and a pool of blood into a Bloody Blade. You can only create three at a time. |
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Файл:Imperfect ritual.png |
Allows you to transmute a corpse and a poppy to create a Voiceless Dead. The corpse does not need to have a soul. You can only create two at a time. |
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Файл:Mad touch.gif |
Grants you the spell Knit Flesh. This spell allows you to remove organs from victims without requiring a lengthy surgery. This process is much longer if the target is not dead. |
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Файл:Flesh robe.png |
Allows you to transmute a table (or a suit), a mask and a pool of blood to create a Writhing Embrace. |
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Allows you to transmute a pair of eyes, a left arm, and a pool of blood to create a Raw Prophet. | |
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Файл:Flesh blade.gif |
Your Bloody Blade now causes enemies to start BLEEDING heavily on attack. |
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Allows you to transmute a tail of any kind, a stomach, a tongue, a pen and a piece of paper to create a Stalker. | |
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The ascension ritual of the Path of the Flesh. Bring 4 corpses to a transmutation rune to complete the ritual. | |
Void Path
Research tree for Void Path.
| Файл:Void blade.gif Void Path Файл:Void blade.gif | |
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| "The Path of Void focuses on stealth, freezing cold, mobility and depressurization. Pick this path if you enjoy being a highly mobile assassin who leaves their foes struggling to catch up" | |
| Main Knowledge | Description |
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Файл:Void blade.gif |
An opening to Void path. Allows you to transmute a knife in sub-zero temperatures into a Void Blade. You can only create two at a time. |
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Файл:Void phase.gif |
Grants you Void Phase, a long range targeted teleport spell. Additionally causes damage to heathens around your original and target destination. |
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Файл:Void ball.png |
Grants you Void Prison, a spell that places your victim into a ball, making them unable to do anything or speak. Applies void chill afterwards. |
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Файл:Void robe.png |
Allows you to transmute a table (or a suit) and a mask in sub-zero temperatures to create a Hollow Weave. |
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Файл:Void pull.gif |
Grants you Void Pull, a spell that pulls all nearby heathens towards you, stunning them briefly. |
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Файл:Void rift.gif |
Grants you Void Conduit, a spell which summons a pulsing gate to the Void itself. Every pulse breaks windows and airlocks, while afflicting Heathens with an eldritch chill and shielding Heretics against low pressure. |
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The ascension ritual of the Path of the Void. Bring 3 corpses to a transmutation rune in sub-zero temperatures to complete the ritual. | |
Blade Path
Research tree for Blade Path.
| Файл:Dark blade.png Blade Path Файл:Dark blade.png | |
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| "The Path of Blade is as the name suggests - you are highly competent at cutting your opponents to ribbons. Pick this path if you want to fight, and you want to be the best at fighting." | |
| Main Knowledge | Description |
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Файл:Dark blade.png |
An opening to Blade path. Allows you to transmute a knife with one bar of silver or titanium to create a Sundered Blade. |
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Файл:Adrenal.png |
Grants you Realignment a spell that wil realign your body rapidly for a short period. During this process, you will rapidly regenerate stamina and quickly recover from stuns, however, you will be unable to attack. This spell can be cast in rapid succession, but doing so will increase the cooldown. |
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Файл:Heretic stance.png |
Grants resilience to blood loss from WOUNDs and immunity to having your limbs dismembered. Additionally, when damaged below 50% of your maximum health, you gain increased resistance to gaining WOUNDs and resistance to slowdown. |
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Файл:Blade robe.png |
Allows you to transmute a table (or a suit), a mask and a sheet of titanium or silver to create a Shattered Panoply. |
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Файл:Among sheep.png |
Alters the fabric of reality, conjuring a magical arena unpassable to outsiders. All participants are trapped and immune to any form of crowd control or enviromental hazards; trapped participants are granted a Blade and are unable to leave or jaunt until they score a critical hit. Critical hits partially restore the Heretic's health. |
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Файл:Dark blade.png |
Attacking someone with a Sundered Blade in both hands will now deliver a blow with both at once, dealing two attacks in rapid succession. The second blow will be slightly weaker. You are able to infuse your mansus grasp directly into your blades, and your blades are more effective against structures. |
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Файл:Furious steel.gif |
Grants you Furious Steel, a targeted spell. Using it will summon three orbiting blades around you. These blades will protect you from all attacks, but are consumed on use. Additionally, you can click to fire the blades at a target, dealing damage and causing bleeding. |
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The ascension ritual of the Path of Blade. Bring 3 corpses with either no head or a split skull to a transmutation rune to complete the ritual. | |
Rust Path
Research tree for Rust Path.
| Файл:Rust blade.gif Rust Path Файл:Rust blade.gif | |
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| "The Path of Rust revolves around durability, corruption and brute forcing your way through obstacles. Pick this path if you enjoy a standing your ground and letting the fight come to you" | |
| Main Knowledge | Description |
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Файл:Rust blade.gif |
An opening to Rust path. Allows you to transmute a knife with any trash item into a Rusty Blade. You can only create two at a time. |
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Файл:Bubblegum Rune.png |
A charge that must be started on a rusted tile and will destroy any rusted objects you come into contact with, will deal high damage to others and rust around you during the charge. |
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Файл:Forcewall.gif |
Grants you Rust Construction, a spell that allows you to raise a wall out of a rusted floor. Anyone overtop the wall will be throw aside (or upwards) and sustain damage. |
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Файл:Rust robe.png |
Allows you to transmute a table (or a suit), a mask and any trash item to create a Salvaged Remains. |
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Grants you Aggressive Spread, a spell that spreads rust to nearby surfaces. Already rusted surfaces are destroyed. Also improves the rusting abilities of non rust-heretics. | |
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Файл:Rust blade.gif |
Your Rusty Blade now disgusts enemies on attack. Allows you to rust Titanium and Plastitanium. |
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Grants you Entropic Plume, a spell that releases a vexing wave of Rust. Blinds, poisons, and inflicts Amok on any heathen it hits, causing them to strike at friend or foe wildly. Also rusts and destroys and surfaces it hits and improves the rusting abilities of non-rust heretics. | |
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The ascension ritual of the Path of Rust. Bring 3 corpses to a transmutation rune on the bridge of the station to complete the ritual. | |
Cosmos Path
Research tree for Cosmic Path.
| Файл:Cosmic blade.gif Cosmic Path Файл:Cosmic blade.gif | |
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| "The Path of Cosmos revolves around area denial, teleporation, and mastery over space. Pick this path if you enjoy adapting to your environment and thinking outside (or inside) the box" | |
| Main Knowledge | Description |
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Файл:Cosmic blade.gif |
An opening to Cosmic path. Allows you to transmute a sheet of plasma and a knife into an Cosmic Blade. |
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Файл:Cosmic rune.png |
Grants you Cosmic Runes, a spell that creates two runes linked with each other for easy teleportation. Only the entity activating the rune will get transported, and it can be used by anyone without a star mark. However, people with a star mark will get transported along with another person using the rune. |
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Файл:Star blast.png |
Fires a projectile that moves very slowly, raising a short-lived wall of cosmic fields where it goes. Anyone hit by the projectile will receive burn damage, a knockdown, and give people in a three tile range a star mark. |
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Файл:Cosmic robe.png |
Allows you to transmute a table (or a suit), a mask and a sheet of plasma to create a Starwoven Cloak. |
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Файл:Star touch.gif |
Grants you Star Touch, a spell which places a star mark upon your target and creates a cosmic field at your feet and to the turfs next to you. Targets which already have a star mark will be forced to sleep for 4 seconds. When the victim is hit it also creates a beam that burns them. The beam lasts a minute, until the beam is obstructed or until a new target has been found. |
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Файл:Cosmic blade.gif |
Your blade now star marks your victims, and allows you to attack star marked heathens from further away. Your attacks will chain bonus damage to up to two previous victims. The combo is reset after two seconds without making an attack, or if you attack someone already marked. If you combo three attacks you will receive a cosmic trail and increase your combo timer up to ten seconds. |
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Файл:Cosmic expansion.png |
Grants you Cosmic Expansion, a spell that creates a 5x5 area of cosmic fields around you. Nearby beings will also receive a star mark. |
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The ascension ritual of the Path of Cosmos. Bring 3 corpses with a star mark to a transmutation rune to complete the ritual. | |
